It's discoverable as a rare world-drop item. Scope 6x - This scope has variable 3x–6x magnification.It's discoverable as a common world-drop item Scope 3x - This scope has fixed 3x magnification with an illuminated reticle.Attachable to - ARs, SMGs, DMRs (UMP9, Vector, AUG, M416, SCAR-L, SKS).Half Grip - It reduces vertical and horizontal recoil and also reduces recoil recovery time.Attachable to - ARs, SMGs, DMRs (UMP9, AUG, M416, SCAR-L, SKS).It also increases the recoil recovery time Thumb Grip - It reduces vertical recoil but increases horizontal recoil.Attachable to ARs, SMGs, DMRs (UMP9, AUG, M416, SCAR-L, SKS, Vector).Animation kick reduction has been changed to 20% (from 30%). Light Grip - It decreases first shot/single shot recoil by about 15%.It decreases vertical pellet spread but increases horizontal bullet spread Duckbill - A new attachment for shotguns (S1897, S12K).Recoil control is the key to using the SLR effectively. The SLR is more powerful than the SKS but has more recoil. It's a DMR which uses 7.62mm ammo and contains 10 bullets per magazine (20 bullets when extended.). The SLR spawns alongside normal world loot.It can be found around downtown areas and main city streets. The Mirado is a classic muscle car: a fast, four-seat sedan that’s limited to Miramar.The tactical stock and cheek pad are now less effective at improving recoil recovery rate.Adjusted the casting time of Adrenaline syringe from eight seconds to six seconds.Adrenaline syringes now spawn (rarely) alongside normal loot in the game world.Reduced the spawn rate for AR extended quickdraw magazines.Level three helmets now only spawn in care packages (and one is guaranteed to be in every care package).Reduced crossbow reloading time from 4 seconds to 3.5 seconds.Restricted big scopes (8x and 15x) for use with LMGs (DP28, M249).Slightly increased the damage of the DP28 and M249.Both SR quickdraw magazines and SR extended quickdraw magazines now spawn only in care packages.M24 will no longer dropped in care package.Decreased basic damage of the M24 from 88 to 79.DMRs now use AR attachments (magazines, compensators, etc.) along with SR attachments.Added new recoil animations for all DMRs.Decreased the recoil recovery rate for all DMRs.Increased vertical and horizontal recoil for all DMRs.Slightly increased the damage of the VSS and Mini14.Increased head, body, and limb shot modifier.First shot (including first shot after recoil resets) from the M16A4 now has less recoil.Restricted big scopes (8x and 15x) for use with all ARs.Decreased recoil recovery rate for all ARs.Increased vertical and horizontal recoil for all ARs except the AKM.Increased reload time by 10% for the AKM.Increased reload time by 30% for the SCAR-L, M16A4, and M416.Slightly decreased the damage of the M16A4, SCAR-L, AUG, and M416. Rebalanced ARs so none is the "objective" best-the power differential between each is now reduced, but each brings advantages to different situations.To make the Vector a little easier to find, we’ve increased its spawn rate at the expense of the spawn rate of the UMP-9 (overall SMG spawn rate remains the same).Decreased recoil and scope sway when moving in ADS (aiming down sights).Slightly increased the damage of the Micro UZI, UMP9, and Vector.Adjusted SMGs to be more effective in short range combat.Shotgun chokes can now be attached to the sawed-off.Slightly decreased the damage of the S686 and S1897.
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